I am creating a basemesh consisting several Poly Groups in the Model Room and manipulating it in the Sculpt Room by sending it via 'Unlink Sculpt Mesh.' When I decide to add another Poly Group in the Model Room and "Unlink Sculpt Mesh" it sends all the Poly Groups to the Sculpt Room essentially doubling the number of previous layers as show in the Sculpt Tree in the image. Even when I turn off the visibility of the Poly Groups I don't want to send it still sends them.
I can't seem to find documentation of the 'Unlink Sculpt Mesh" feature in the Model Room under Mesh dropdown.
Is there anyway to send over just the selected Poly Group to the Sculpt Room?
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awhawkins
I am creating a basemesh consisting several Poly Groups in the Model Room and manipulating it in the Sculpt Room by sending it via 'Unlink Sculpt Mesh.' When I decide to add another Poly Group in the Model Room and "Unlink Sculpt Mesh" it sends all the Poly Groups to the Sculpt Room essentially doubling the number of previous layers as show in the Sculpt Tree in the image. Even when I turn off the visibility of the Poly Groups I don't want to send it still sends them.
I can't seem to find documentation of the 'Unlink Sculpt Mesh" feature in the Model Room under Mesh dropdown.
Is there anyway to send over just the selected Poly Group to the Sculpt Room?
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