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suggestions for seamless textures(flat)


Acord
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I was thrilled to accidentally run across the tiling texture preset, but after using it I have a few suggestions to make

1.) show borders on the texture. It's difficult to see which of the 9 planes is actually being painted.

2.) allow a customizable grid setting for making tiling textures. I say this because the game engine I use to demonstrate and build stuff in works in 8 unit increments.

3.) when working on a tiling texture, a single large directional skylight would really be appreciated.

4.) It would be good to be able to bake a combined texture with some shading, pre-applied AO etc, but maybe I just haven't found this feature yet.

5.) Brush rotation needs to be customizable. As is, the brushes rotate in such big increments that the feature is not very useful. It should probably also have it's own place in parameters or something. I haven't found a way to get to it without mapping a shortcut yet.

Sorry if there are any of these features that I haven't found yet that are already there - I'm still learning, but the more I use, the more I like :D

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