Jump to content
3DCoat Forums

Daniko

Member
  • Posts

    22
  • Joined

  • Last visited

Profile Information

  • Gender
    Male
  • Location
    Seattle WA
  • Interests
    Google.

Daniko's Achievements

Neophyte

Neophyte (2/11)

11

Reputation

  1. My 3dConnexion mouse inputs don't seem to work at all. The button are working, but not the controller. It works fine in 4.9.72.
  2. I have had an issue with the last several versions where i can't select my folders for smart materials, shaders, stencils, brushes, etc. It only shows add new folder, and add existing folder. Moving individual items from one folder to another still shows that they are being detected by 3d coat.
  3. Hi, the answer was right there in my initial post. My scene scale and offsets were overboard crazy, and when i reset offsets to 0, and scale to 1, my import models centered on the brush....
  4. Hi, i'm trying to understand why sometimes my "ON BRUSH" placement objects are off center from the brush. In this case, if i were to start a new project and load the default sphere, the brush would work as expected. But in the case as seen below, the placement of the object is outside circumference of the brush circle. I've triple checked the imported model, and it is all zeroed out xyz and rotation etc. So it must be specific to the scale, or setting of the scene i'm working in. But i don't know how to resolve the issue. Any Ideas?
  5. BZ life took over, and haven't had the time to work on this until yesterday. With the little time i have remaining, i plan to put a more robust engine together, with electronics, fuel supply etc... do some detailing and paint-work, then render it in a western theme.... It's been entirely kit-bashed in 3dCoat so far, and depending on time, i may just do renders in 3d-coat, instead of thea....and post work with photoshop to get a final image..... Seeing lots of really amazing stuff on this forum.....
  6. And finally had time to spend a day working on this....I have decided to work entirely in 3d Coat, up until final rendering, which will be a combo of Thea Studio, and Clip-Studio touch up work....Mostly using primitives, blob tool, and vox layers..... and kit-bashing a couple parts for now...the color is just place-holder shaders....
  7. My thumb-nailing and silhouetting.... I try to get just enough of the idea that it guides me in 3dcoat,...but not so i feel attached to my 2d representation.....
  8. lol,...i'd thought so too,...but then...google shows a lot of references....so i'll try and push the boundary a bit....
  9. What are the technical requirements of the final project? Is the judging to be done solely on the rendered image, with proof of work/development tracked through the forum? Or are there specific requirements around polygon count, UV layout etc.? I'm just trying to figure out if i can stick with Hi-poly techniques throughout the process, as I've tended to use 3d-coat this way in the past for purely illustrative purposes. I understand low-poly work for real-time animation etc. But won't use it if it's not part of the requirement.... Also, do we ask for feedback and develop ideas in our forum thread? Or is that just for proof of work?
  10. Does anyone have tips or advice when working with Vector/Clip art in the Epanel "load shape" interface? In general, i'm having a lot of instability with trying to load a shape, and use it the way i imagined. I want to use it in conjunction with the spline tools to, for example, lay down a selection stroke of a clip-art hieroglyph on a wall, so i can create a vox-layer of the shape, and apply another material. I'm having issues getting it scaled correctly, and getting my selection stroke size correct,... and often,... 3dcoat will crash somewhere in the process...
  11. Hi, Sorry... PC Version actually,.... i managed to get it re-installed, backed up my 3d-CoatV4 documents folder,...and re imported my custom settings..files...shaders etc... after re-install... Thanks...
  12. Hi, i was trying to load an eps file into the epanel, and 3d-coat hung up. So i killed it via task manager. Now 3d coat won't start in any of the DX, or Opengl configurations. It just hangs on the initial white screen. I uninstalled and reinstalled but this didn't fix the problem. I deleted my options files, still didn't fix the problem. When i look at the log file,... the very top says this Loading Xml file "Xmls/Settings.xml"... Can't load file "Xmls/Settings.xml" any help would be appreciated.
×
×
  • Create New...