Hey my fellow Artists
my problem:
what i want: import fbx file and paint them, export the textures and use them in Unity
What I can do: works perfectly with a single fbx file with one mesh
problem: fbx files which hold several other fbx files (armor, bodyparts...) with their own texture sets
When I import it in 3d Coat I get the whole model with all parts kind of randomly lying around in the paint room
is there a way to separate the fbx files? like just getting the armor, painting it, and maybe combine it later again with the main fbx?