Advanced Member ozukaru Posted May 22, 2011 Advanced Member Report Share Posted May 22, 2011 the tooltip of depth channel says shift key will smooth while painting but instead I get a constriction to draw a straight (horizontal line) what can i do if I want to have a more smooth painting? by the way how to get vertical straigh lines? Quote Link to comment Share on other sites More sharing options...
Member XRA Posted May 22, 2011 Member Report Share Posted May 22, 2011 if you hit E there will be a menu for lines and strokes.. maybe you are set to line by default? Hit E to check. You would use the line tool for a straight line based on what I've seen. Quote Link to comment Share on other sites More sharing options...
Advanced Member wailingmonkey Posted May 22, 2011 Advanced Member Report Share Posted May 22, 2011 pretty sure the tooltip is referring to using the shift key for 'smoothing' while having the paint brush as the selected tool(as in: paint with left-mouse-bttn, stop pressing lmb, press and hold 'shift' and hit lmb again). the ability to restrict axis was a requested feature, and should only work if you hit lmb, then hold the shift key, and move the mouse either vertically, horizontally, or diagonally. It should work exactly as it does in Photoshop, last I checked... Quote Link to comment Share on other sites More sharing options...
Advanced Member ozukaru Posted May 22, 2011 Author Advanced Member Report Share Posted May 22, 2011 @XRA I already know that but I was talking of another way to do it thanks anyway @wailingmonkey thanks, now it's almost totally clear, however still remains this: is there a way to paint and get smoothed borders? (and not aliased ones), with shift (as you explained) one can smooth but not at the same time than painting. Quote Link to comment Share on other sites More sharing options...
Advanced Member wailingmonkey Posted May 22, 2011 Advanced Member Report Share Posted May 22, 2011 that's going to come down to what your settings are when you started (mesh 'carcass' and texture resolution). generally, the higher your mesh carcass and texture resolution, the 'smoother' your texture painting will be. things always depend on your hardware and goals, of course. Andrew has done some recent work with anti-aliasing the brush strokes, tho... Quote Link to comment Share on other sites More sharing options...
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