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nice update

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#1 skaale



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Posted 30 September 2010 - 10:41 PM


I have just a question with the auto-retop.. i seems to me that i have a hard time retop the finger and feet of a character , using the spline on both side
for better retop--it is possible if a use mayby 30.000 polygons I know that's a hard task but it would be cool if you could do some magic in this area. thanx
for develope such a nice program u' a really a genies Andrew:-)

#2 Javis


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Posted 30 September 2010 - 10:49 PM

Hi there!

What I generally do (and from what I can gather, a few others too), is to leave out the fingers, toes (and sometimes feet), ears and/or other smaller body parts as needed, and do them in a modeler.

You can try to increase the "intermediate" number to something higher to try to catch those details.

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#3 Psmith



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Posted 30 September 2010 - 11:31 PM

Here's a really quick example of what works for thin appendages. The topography is quite workable - even for animation.

Greg Smith

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