Painting

Painting

The Paint Room in 3DCoat is a dedicated workspace used to texture and paint 3D models.
Often described as a 3D version of Photoshop, it enables artists to paint colors, glossiness, and depth (normal/bump/displacement maps) directly onto a model’s surface using familiar layers and brush-based interfaces.

Texture Painting

Paint Workspace

Quick Start: Paint Workspace

Paint Tools

Create Handpainteed WoW style textures

Texture Painting

Image Picker

Using Reference Images

Paint Mesh to Sculpt Mesh

From Paint Room to Sculpt and back

Alpha import

Baking Ptex textures on to a mesh with existing UV

Hard surface Texture

Basic Startup

Texture Painting

Stitching

Texturing Metal Door

Texturing Game Asset

Texturing Sci-fi Security Keypad

Handpainted Sword Walkthrough

Introduction to 3D Coat Textura

Creating Blizzard-Style Character

Beginner's Guide to 3D Handpainting

Hand painted texture tips

Handpainted Tips

Applying a Decal or Image

Custom clipped decals

UV Texture Editor

Adding Texture Resolution

Baking models for painting

Scene Setup for Painting

HandPainted Shield Texturing

Handpainted Dwarves Chest

Handpainted Pirate Handgun

Hand Painted Character

Krita and 3DCoat Paint