-
Posts
26,005 -
Joined
-
Last visited
Community Answers
-
Carlosan's post in Hot key main work room? was marked as the answer
http://3d-coat.com/forum/index.php?showtopic=16203
-
Carlosan's post in [SOLVED] Need to bake multiple objects in same file was marked as the answer
multiple uvset do you need ?
or
-
Carlosan's post in fserver download location? was marked as the answer
http://www.3d-coat.com/~sergyi/3D-Coat-FServer.zip
But please check with
Send any linux support-related questions to Sergyi Kryzhanovsky at
support.linux@3d-coat.com
-
Carlosan's post in [Solved] auto decimate was marked as the answer
You need this but for all the objects at same time ?
-
Carlosan's post in [SOLVED] Crashes when exporting retopo mesh as .FBX was marked as the answer
Hi !
In the new beta version, we moved to FBX SDK 2015, solved a lot of different FBX export/import problems.
Will you please try it ?
http://3d-coat.com/forum/index.php?showtopic=10395&page=1
ty !
-
Carlosan's post in [SOLVED] Bad UV in Paint Room looks fine in Retopo was marked as the answer
Show voxel in paint room, is an option in paintroom
Voxel Layer > Turn off Ghost mode
Before any new baking, delete the old objects at paint room
windows > popups > sub-objects
delete all the unused layer too
cook-torrance shader
change it to Pic-Mat-Grey-Clay
Split Volumes
Create a new group at retoporoom
and move the selected wall faces
remember to use name correspondence for baking
Baking scan settings
enjoy
the model
https://dl.dropboxusercontent.com/u/34697396/BuddhaWallSendBack.zip
-
Carlosan's post in Drifting Workspace. Uncontrollable! was marked as the answer
http://3d-coat.com/forum/index.php?showtopic=10395