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Carlosan

Custodian
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  1. Carlosan's post in Hot key main work room? was marked as the answer   
    http://3d-coat.com/forum/index.php?showtopic=16203
  2. Carlosan's post in [SOLVED] Need to bake multiple objects in same file was marked as the answer   
    multiple uvset do you need ?
     


     
    or
     


  3. Carlosan's post in fserver download location? was marked as the answer   
    http://www.3d-coat.com/~sergyi/3D-Coat-FServer.zip
     
    But please check with
     
    Send any linux support-related questions to Sergyi Kryzhanovsky at 
    support.linux@3d-coat.com
  4. Carlosan's post in [Solved] auto decimate was marked as the answer   
    You need this but for all the objects at same time ?
     

     

  5. Carlosan's post in [SOLVED] Crashes when exporting retopo mesh as .FBX was marked as the answer   
    Hi !
    In the new beta version, we moved to FBX SDK 2015, solved a lot of different FBX export/import problems.
     
    Will you please try it ?
    http://3d-coat.com/forum/index.php?showtopic=10395&page=1
     
    ty !
  6. Carlosan's post in [SOLVED] Bad UV in Paint Room looks fine in Retopo was marked as the answer   
    Show voxel in paint room, is an option in paintroom

     
    Voxel  Layer > Turn off Ghost mode
     
    Before any new baking, delete the old objects at paint room
    windows > popups > sub-objects

     
    delete all the unused layer too

     
    cook-torrance shader
    change it to Pic-Mat-Grey-Clay
     
    Split Volumes

     
    Create a new group at retoporoom
    and move the selected wall faces

     
    remember to use name correspondence for baking

     
    Baking scan settings

     
    enjoy

     
    the model
    https://dl.dropboxusercontent.com/u/34697396/BuddhaWallSendBack.zip
  7. Carlosan's post in Drifting Workspace. Uncontrollable! was marked as the answer   
    http://3d-coat.com/forum/index.php?showtopic=10395
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