stoltoguzzi
Member-
Posts
15 -
Joined
-
Last visited
stoltoguzzi's Achievements
Newbie (1/11)
0
Reputation
-
some beginners-Tutorial I have seen but using an very old version are there any good documentation for a step by step project
-
now I explored 3DC a little bit, I would like to do the following workflow - for each of this step I could use another layer - starting using a plane surface - importing an image an place it on this plane - now using the draw with spline I would draw along some borderline to create some surfaces along some contour of this image (nose, eyes etc.) - I could then use ths sculpting tool to give them some hight - now using some other tools pen/brush do smooth and correct them - the last thing could be to project a displacement map as texture to have the thin details (hairs...) does this makes sense? If yes some question - importing an image, how to fit them together, importing an image will show be the imported image but not projected on the obj/plane I loaded before - drawing some spline curves but if I switch to sculpting they are not there anymore Thanks for some beginner help stoltoguzzi
-
I try to follow - using the pen I have to move (draw) a little bit befor I see something not just pressing the LMB, is this correct - are you working using pens together with 3DCoad - is a 3D Mouse like http://www.3dconnexion.de/ supported by 3D-Coat. Thanks Stoltoguzzi
-
sorry for some stupid beginner question I'm not shure if I understand what I'm doing... - importing the images, I see it inverted, can I change this in 3DCoat - could slice the of the voxel sphere (this is allways round or can I start using a flat surface or any other model) - then selecting the draw with pen - what pen should I take, what size - now I start to draw, what should happen now, does I draw now step by step the complete picture?
-
akira, could you describe it a little bit in detail for a beginner Thanks a lot!
-
bitmap to displacment is not all, for example taking an portrait will mostly not be correct: - dark eyebrows or hair will result in a deeper area - or the lips can have any color so for this I need to make modification an then export it as format to be able to cnc-mill (STL, IGES...)
-
thanks for all our answers! ArtCAM would be the choice I know but it is expensive. Another one is Stenza. I thought I would try doing the same in 3D-Coat but looks like I'm on the wrong way. I will have a look at the other software mentioned above.
-
is this beginner tutorial available for download somewhere?
-
are there any tutorials to start with, sorry I'm more the engineer and this kind of programm is new for me
-
Hello akira could you describe it how to proceed? I will download an evaluation version of 3d coat.
-
I found another description for 3d-relief, is a similar approach possible using 3D-Coat? eng_Photo_3D.pdf
-
What if I buy the current version, will the Version 3.x be included?
-
some of the function are: 3D Relief from image files (jpg, gif, bmp) Ability to limit creation of reliefs using colors and/or curves 2D Curve geometry from image files (jpg, gif, bmp) Create puffed up volumes using closed curves Create sweep volumes using various profiles
-
Hello, because I'm new to this kind of work I need some advises? Would be nice to get some opinon. The target would be to create this relief work on a CNC-machin.
-
looking for something like this one but less expensive http://www.picasoft.com/english/stenza.php is 3D-Coat the way to do it? Thanks for help