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stoltoguzzi

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  1. some beginners-Tutorial I have seen but using an very old version are there any good documentation for a step by step project
  2. now I explored 3DC a little bit, I would like to do the following workflow - for each of this step I could use another layer - starting using a plane surface - importing an image an place it on this plane - now using the draw with spline I would draw along some borderline to create some surfaces along some contour of this image (nose, eyes etc.) - I could then use ths sculpting tool to give them some hight - now using some other tools pen/brush do smooth and correct them - the last thing could be to project a displacement map as texture to have the thin details (hairs...) does this makes sense? If yes some question - importing an image, how to fit them together, importing an image will show be the imported image but not projected on the obj/plane I loaded before - drawing some spline curves but if I switch to sculpting they are not there anymore Thanks for some beginner help stoltoguzzi
  3. I try to follow - using the pen I have to move (draw) a little bit befor I see something not just pressing the LMB, is this correct - are you working using pens together with 3DCoad - is a 3D Mouse like http://www.3dconnexion.de/ supported by 3D-Coat. Thanks Stoltoguzzi
  4. sorry for some stupid beginner question I'm not shure if I understand what I'm doing... - importing the images, I see it inverted, can I change this in 3DCoat - could slice the of the voxel sphere (this is allways round or can I start using a flat surface or any other model) - then selecting the draw with pen - what pen should I take, what size - now I start to draw, what should happen now, does I draw now step by step the complete picture?
  5. akira, could you describe it a little bit in detail for a beginner Thanks a lot!
  6. bitmap to displacment is not all, for example taking an portrait will mostly not be correct: - dark eyebrows or hair will result in a deeper area - or the lips can have any color so for this I need to make modification an then export it as format to be able to cnc-mill (STL, IGES...)
  7. thanks for all our answers! ArtCAM would be the choice I know but it is expensive. Another one is Stenza. I thought I would try doing the same in 3D-Coat but looks like I'm on the wrong way. I will have a look at the other software mentioned above.
  8. is this beginner tutorial available for download somewhere?
  9. are there any tutorials to start with, sorry I'm more the engineer and this kind of programm is new for me
  10. Hello akira could you describe it how to proceed? I will download an evaluation version of 3d coat.
  11. I found another description for 3d-relief, is a similar approach possible using 3D-Coat? eng_Photo_3D.pdf
  12. What if I buy the current version, will the Version 3.x be included?
  13. some of the function are: 3D Relief from image files (jpg, gif, bmp) Ability to limit creation of reliefs using colors and/or curves 2D Curve geometry from image files (jpg, gif, bmp) Create puffed up volumes using closed curves Create sweep volumes using various profiles
  14. Hello, because I'm new to this kind of work I need some advises? Would be nice to get some opinon. The target would be to create this relief work on a CNC-machin.
  15. looking for something like this one but less expensive http://www.picasoft.com/english/stenza.php is 3D-Coat the way to do it? Thanks for help
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