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Schoening

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  1. Idk why I didnt think of this before posting. I cut the model in half...
  2. I am not sure what the technical definition is. But does 3D-Coat allow to create only half of the UV mesh, which is then "mirrored" onto the model? Current:
  3. Thanks For now I choose to model UV it inside Blender. But I have not added much detail:
  4. I want to create the UV for my model. The model is not going to be smoothed, so why does 3D do it anyway? And my Second Question would be: The mesh is 8 sided. And Can I make them look the same via the UV ? So that I have to paint 8 times less!
  5. You are really 76? That is pretty damn awesome that you do this! My had is 70 and he can not even turn on a computer
  6. I can't see how.. The Move arrows will just pull the entire thing Not just one of the Shoulders
  7. Can I move these Symmetry objects Away from each other?
  8. It did stay in after restart btw
  9. Works like a charm. Thank you Will the "Export/Export pattern for merge" Stay or Will it be removed after the session?
  10. Another Question! Horray. So I got a Voxel Armor, But I would like to hollow it. I would like to take the armor, create a dublicate inside itself, and Carve it out. How do I carve with objects?
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