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yexwas

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Everything posted by yexwas

  1. What Rene said... actually im going to vote him + for that... LOL
  2. Looks like some egos need forum respect Seriously there's no need for that here. No one is going learn more of 3D-coat because of that. This is not a game where you need reputation to advance in the game. It's not a buy/sell forum so theres no need for trust indicators. If someone post out of "forum status" maybe it should be playing World of WarCraft. This forum might need better stuff than that. More energy to things that actually make 3D-Coat community more alive and kicking than status. Maybe Challenges, a Preset Stock, Models Stock, videos (being made), and so on. Cheers
  3. Not the answer for what is pointed out, but it's great to know those. Thank you
  4. I'm sorry if this is already implemented. It would be cool to have a way to control the maximum and minimum value of pressure. It looks like its hard to work with pen pressure and not ending with some thin thin line when painting. Wich could be easly fixed by defining a minimum size like photoshop, having a pressure levels graphic like bodypaint or simple a slider with maximum and minimum like Illustrator.
  5. Good job to you and all the staff Andrew. Glad to see your "About" text still there :P Hope you can rest now a bit
  6. It would be cool to have animated displacement as wel ^^ Cheers
  7. So that means no for 3d coat hun...? ok
  8. 3D coat doesn't have a timeline right? But can i paint an image sequence in 3D Coat and preview it in action? If not this would a breaktrough like others that Andrew does in his "little" program It didnt had to be fancy. Just a PNG Sequence would do. Sometimes animated masks are needed or animated elements in a Texture and no 3D application does it like Photoshop does it like in CS4. Import a video and paint the frames. Cheers
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