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Suicide Sid

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  1. I have a problem due to my improvised workflow. Hope someone can help me. So I made my basic mesh, uvs and textures in Lightwave. I made my deformations in 3d coat. I want to use those deformations as a displacement map in Lightwave. After trying a lot I figured out, thanks to Andrew and someone named bgraves and phil on spinquad, how to get an almost 1:1 look. But I can't get 1:1 on the face. i think it has something to do with overlapping polygons in the uv map of the face. So i decided to make a new UV map in lightwave without overlapping textures, while keeping the old one for the head texture (so I got 2 uv-maps for the head, one for the texture, one for displacement). When i reload the 3d coat file with al deformations, the new uv map can not be found. is there a way to load the new uv map without restarting all the work I did in 3dcoat?
  2. Hey I decided to make a WIP topic here, cause since a while I also use 3d coat next to lightwave. I thought if I get stuck somewhere with 3d coat I should be able to find the answer quicker through this forum. I allready have a topic on spinquad. Workflow: I started very impulsively on the project: 3d modelling and animation is nothing more than a hobby (although I wish that it can change in the future), so I didn't really prepared a workflow. And to be honest I wasn't even planning on using different programs other than Lightwave. With lightwave I made a whole male model with textures in photoshop. After a while I concluded that I needed more detail in the geometry to have a convincing model. But it was just impossible to add even more detail in the existing model for I would need an enormous amount of polys. So I did some research and found zbrush. I liked it, although I missed an option to sculpt over the textures. This resulted in awkward details where the geonometry didn't match the texture. And above all, compatibility issues with lightwave were a pain in the ass. So I resumed research and found 3d coat. It does everything I wanted and more. But I have a few issues, and there are still some things I would like the learn. I hope I can on this forum. In attach I enclosed the lightwave model and the revamp in 3d coat.`
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