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keks

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  1. from xsi without any UV's i export a model that has like many pieces of geometry and I get many obj files... I want to use 3d coat to paint textures and bring all that back to xsi.... what would you do .. can you write a step by step what you do for one of those objects for example head... i don't understand this retopo thing
  2. i am xsi user and I have a question about workflow for just per pixel painting using auto setting for unwrap... lets say i allready have a model that I don't want to sculpt anymore i just want to use paint tools to paint the textures... What is the best procedure for doing this? and exporting maps to xsi for rendering do i have to use bake tool or do i just export obj and get the maps that way? I watched this video where the object is deleted is that only for scupting if i del it then its gone ? hmm thx
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