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Posts
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Website URL
https://www.christoph-werner.de
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Facebook
https://www.facebook.com/cwernerart/
Profile Information
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Gender
Male
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Location
Germany
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Interests
CG, Blender, Nature
Taros's Achievements
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Retopo Room: Is there a shortcut or a function to hide objects by clicking on them or using RMB menu while hovering over an object? I've thousands of objects in the scene. Example for a better way, maybe:
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Hey Carlosan: Yeah. Long time ago, I was here... Best regards! This is what we expect. Just a vertex distribution. Here an example from Blender:
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Thank you. But this not what we need. Never mind.
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Is there a way to hide objects in retopo room just by clicking on them? And the unhide all by a shortcut? I've hundreds of objects.
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No. He just want to distribute existing vertices between the first and the last vertex by using equal distances for example. This is something I would like to know, also.
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Moin. Willkommen im Forum. Wegen der Belegung auf dem Mac kannst du auch die Jungs von pilgway kontaktieren. Normalerweise sollte sich die Tastatur an die aktuelle Sprache halten. Wenn man also mit CMD+Z Undo auslöst, sollte dies auch so sein, wenn Du Deutsch eingestellt hast. Du kannst Deine Anmerkungen entweder im großen Test-Thread posten oder im Bugtracker: Bugtracker: http://3dcoat.com/mantis/ Grüße Chris
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3DCoat 4.8 BETA testing thread
Taros replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
Just a note: The NVIDIA AI Denoiser is already supported by "D-NOISE" a free AddOn for blender and works great. But let us move this topic better to a seperate thread... -
3DCoat 4.8 BETA testing thread
Taros replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
"Professional" animation solutions have the same problem and need a poly reduction, too. So no matter... -
3DCoat 4.8 BETA testing thread
Taros replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
Bug report Activating "File->New" doesn't reset layer amount to default: http://3dcoat.com/mantis/view.php?id=2434 -
3DCoat 4.8 BETA testing thread
Taros replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
Feature request Cycles render engine support: http://3dcoat.com/mantis/view.php?id=2433 -
3DCoat 4.8 BETA testing thread
Taros replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
BUG reproduced and confirmed here in version 4.8.37, too. -
I like the zBrush ZRemesher very much. I've made a few tests and don't know a comparable software in this topic. 3D Coat does a nice autopo job, but I hope Andrew will find some time to improve the routines in the future. ZRemesher results are still the best for me.
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3DCoat 4.8 BETA testing thread
Taros replied to Andrew Shpagin's topic in New Releases, Bugs Reports & Development Discussion
Just a tip: My 3D Coat installations became extremely slow some time ago. I've deleted the complete user data folder and registered the version anew. All works fine now. -
Hi friends. Here is my latest artwork. I needed something today to free my mind… So I’ve sculpted a bit in 3D Coat this morning and took the models to Blender 2.8 for a scene setup and make a small particle animation. All is rendered in Eevee, no post fx ! Just title was added in Photoshop. Materials are procedural, so no textures are used for the scene. Render time about 1:15 min / frame. Here’s a short break down, if you like to see the scene setup: Drop me a line if you have qustions. Best wishes Chris
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