Here is what I would like to do. I have a Zbrush model that has some areas where the polys are getting stretched. I would like to convert the model to voxels in 3DC and either continue in 3DC or bring back to Zbrush. There are other procedures that I need to do further down the road that I need the model to be in quads. When I open 3DC .obj's the whole model is triangles. Are there any options for exporting to quads that I am missing, or any ways to convert to quads?
-Thanks