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Yann

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  1. @Andrew : so I made a short movie showing together the screen (voxels room) and my hand on the SpaceNavigator. The drifting is very visible : http://cap3d.fr/3dc/3dc_sn_osx.mp4
  2. polyxo, I suppose you're speaking of a PC ? on the 3 Macs I have been testing with 3.2.06 since yesterday, I get the same drifting behavior. It wont't necessarily appear right after launch, but it becomes very obvious if you increase resolution in the voxels room, for example. As a comparison, if I boot the same machines under Windows the drifting disappears.
  3. @Andrew : thank you ! Appearently the problem with SpaceNavigator remains the same, but I am confident that you will find a solution. A few remarks, if it can be of any help : - In the past, I often re-calibrated the device during 3DCoat sessions from the 3DConnexion panel - but it didn't change anything. - I know at least one other Mac program that exhibits exactly the same problem as 3DCoat : Argile. Some others - like SketchUp and Google Earth, for example - don't have it. - A few months ago, I had given a try to 3DConnexion's SDK. If I remember well, it offers two different ways to implement SN compatibility inside a program. Perhaps one of their two solutions is buggy, and the difference with Google programs is that they use the other alternative ?
  4. Hey, thanks a zillion Andrew ! :-) I'll answer right now to the topic you point to.
  5. OK, I swear I won't spam the forums with the same request again and again... so this will be my very last message on this subject : this morning, I tested 3DC 3.2.05 with the newest 64 bit OSX driver for SpaceNavigator, hoping for better results. But no luck : you start a movement, end it... and the camera keeps moving for a while. Still totally unusable. So here is a question for Andrew : I understand it can be difficult to fix this quickly, but couldn't you simply adapt your licensing scheme and offer a Mac-Windows license to all 3DC Pro owners, rather than charging again for multiplatform licenses ? if we could get Windows versions for free, we would at least have the possibility to use 3DConnexion devices correctly on our Macs - thanks to Boot Camp. For me, it would be sufficient to make the decision of a 3DC Pro upgrade.
  6. Hi all, Even more exciting, release after release ! The only big problem I keep having : SpaceNavigator is totally unusable on the Mac - at least on every Mac I have tested 3DCoat on. Does anyone know if Andrew is planning a fix for this ?
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