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PascalR

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Everything posted by PascalR

  1. Thanks guys, glad to hear you're enjoying CGFeedback, we are getting more and more members everyday which is nice so here is last night's doodle, just a blob
  2. Hey cheers guys! Taros: I'm running this forum here: http://www.cgfeedback.com and my cgtalk profolio is here: http://pascalr.cgsociety.org/gallery/ My doodles thread on CGFeedback: http://www.cgfeedback.com/cgfeedback/showthread.php?t=25 Cheers Pascal
  3. and another one from last night
  4. cheers Methelina! Haven't been playing with 3dCoat for a while, but went back to it yesterday evening, just a quick thing for fun. I love being able to switch from poly to voxel and vice versa, well done Andrew, this is an awesome tool
  5. Hi Andrew, I would love to be able to sculpt wrinkles with the negative extrude tool with the sharp alpha, and then use a bulge brush that would beef up all details without smoothing the creases out. Right now I need to be careful where I use the increase tool if I don't want to loose the wrinkles sharpness. Here is my sculpt for today, 1h in voxel land trying to practice wrinkles. Cheers Pascal
  6. Thanks for the kind words guys, I will definitely give the texturing and re topo tools a go soon. One brush I am missing is the inflate/bulge one. I know it works according to polygon normals usually and I can see why it could be tricky with voxel. But I use this brush all the time to get fleshy wrinkles, even to the point where the geo is crashing with itself sometimes Also, it would be nice to have an option in the smooth brush (maybe it's there already) that would behave like in polygon mode. For example, when small tubes meet a larger surface, I would expect their base to get larger and merge into the main surface, right now the voxel is kind of melting until the volume disconnect from each others. anyways, great tool you guys have created Cheers Pascal
  7. Thanks! Here is a new one that I have done today: Cheers Pascal
  8. Thanks! please join Here is another one, I am really enjoying the brushes now, I am in love with 3dCoat
  9. Thanks guys, I appreciate your comments! here is a new quick one: Cheers P.
  10. Cheers 3d_sculptress! Here is a new quick one : Cheers, Pascal
  11. Hi 3DCoat community! Ok here is my first post here, I just downloaded the latest 3dCoat demo and must admit this is so much fun to mess around with voxel! Well done to the 3dCoat team! Here are my first 2 sketeches. Is there a way to convert voxel into poly inside 3dCoat and optimize/reduce the polycount (similar to decimation master)? Cheers! Pascal
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