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takanari

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Posts posted by takanari

  1. carlosa san

    Thank you for your kind word.

    It maybe take time for 3 ~ 4 weeks in total.

    I want to finish as soon as possible. :)

    chris_solo san

    Thank you for your feedback.

    I agree this work still need more trial and errors.

    I want to more increase quality of the pedestal textures, but it it so difficult ! :wacko:

    Garagarape san

    Arigatou gozaimasu !

    Maybe I think finish the dragon first, and pedestal will finish after it.

    And tree leaves will create 8 bit alpha, and control the transparency.

    P.S.

    I was testing the Marmoset Toolbag trial a few days, But I purchased it yesterday.

    Toolbag is very interesting and useful.

  2. Hi there, I started background-Ruin's Vox-sculpt and texture paint in 3D-Coat.

    (These are still unfinished images.

    I used "snake and carve-brush" for weathered-crazing, and scrape brush was used for rough bevel.

    So this time I felt these brushes are very useful for weathering. :)

    wiped25.jpg

    wiped26.jpg

    post-2462-0-35891600-1363607903_thumb.jp

    post-2462-0-80747900-1363607926_thumb.jp

    post-2462-0-73992800-1363607933_thumb.jp

    • Like 1
  3. chris_solo san

    Thank you for your feedback. :)

    I like your work! but you have holes in your mesh? no?

    Yes, Because I put the magma inside of the mesh, I created ​​a hole to it. (It is squirt hole of magma.

    why did you put a map of specular in the function of translucency?

    while there is a function specular...

    This time I wanted to give a little mottled transparency for SSS.

    I created translucency map from specular map that has been modified, But I've forgotten to change the File name at that time! ;)

  4. wave of light san

    carlosa san

    Thank you for your warm comment. :)

    I started create the some Vox-model and textures.

    But I'm already feeling "Uhh! and Ahh!" because it is my new attempt and more deprive my break-time.....lol

    wiped22.jpg

    will you please share your Marmoset render/light settings ?

    This is my Marmoset setting.

    I used SSS and placed IBL + two lights in this scene.

    wiped23.jpg

    wiped24.jpg

  5. Hi, I finished final sculpt and retopo in 3D-Coat today.

    My Battle in Retopo-Room is over here. :)

    This is some new images.

    It is simply flat color map + AO map + Normal map rendering.

    It does not have crystals on back + arm's tree + some textures yet.

    wiped19.jpg

    wiped20.jpg

    • Like 1
  6. Hi, I started Retopology in 3D-Coat.

    I hate retopo Oh Yeah ;)

    I running "Fill voids" in Vox Room before Retopology,

    I noticed It prevent snapping to the inside cavity for Retopo tool.

    After quickly whole body retopology by "Strokes", I created the small details by mainly "Quads" and "Add / Split".

    I want to escape from Retopo this weekend and start painting soon.

    post-2462-0-30353500-1362750330_thumb.jp

    post-2462-0-67200300-1362750336_thumb.jp

  7. Hi, This is my new images.

    3D-Coat is very slowly because I started whole body modeling.

    So I was reduced to 30 ~ 40% resolution using the Resample, It is very usefull. :)

    Earth Dragon's back is represents the ice ages and arms are forest.

    post-2462-0-12305200-1362400762_thumb.jp

    post-2462-0-20114500-1362400773_thumb.jp

    post-2462-0-08180800-1362400788_thumb.jp

    • Like 1
  8. Are your running the latest beta ? I just tried (without editing anything) and it worked. You need to not touch anything that modify the topology (no removestretching tool, no liveclay tool).

    Thank you for your advise !

    I've tested with a simple model in 3.7.18F, And I was able to get a good result in this version.

    I will continue to work back to 3.7.18F.

    Thanks.

  9. Oh, I have a small question. :ph34r:

    I found the "Save selection" in the Pose Tool Options,

    I have tried using it immediately but an error will be displayed.

    "Mesh structure was changed and stored selection can't be applied to the mesh."

    .....What I wrong ?

    I don't edit anything while select the Save selection > Clear selection > Load selection.

    post-2462-0-98481600-1362287164_thumb.jp

  10. to BeatKitano san

    Thank you for your warm comment !

    3D-Coat is very interesting that can drawn in many unique way. :)

    And This is my new images.

    I tried using "Pose" for adjust the arm angle.

    Bend from masked by "Select with pen" is it useful.

    And if combined with E-Pane "Paint with drawn contour", I was able more easily fill bend mask.

    post-2462-0-82706800-1362282628_thumb.jp

  11. to chris_solo san

    to artman san

    to Garagarape san

    Thank you for your comment ! I'm happy that you like this work. :)

    And This is my new images.

    As well as create the whole body by drawn line with snake brush and fill by grow brush in the free hand.

    post-2462-0-51491900-1362229073_thumb.jp

    post-2462-0-05639400-1362230512_thumb.jp

  12. to L'Ancien Regime san

    Thank you for your comment. :)

    I've mainly drawn with snake brush in the free hand.

    I selected from E-Pane menu "affects draw depth" and snake brush's tool option is "Tube / Hemisphere"

    If filling space of the many thickness, I select the "Grow or Clay Brush" + "Paint with drawn contour" in E-Pane menu or simply fill by snake brush.

    If don't need a thickness, I select the "Fill Brush" + "Paint with drawn contour" in E-Pane menu.

    post-2462-0-83118700-1362221157_thumb.jp

    post-2462-0-30139400-1362221172_thumb.jp

    • Like 1
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