Hi !
BUILD: 3.5.0.11A-3.5.0.13A DX64 w, w/o CUDA
OS: Windows 7 Premium
HARDWARE: i5/NV330GT
BUG DESCRIPTION: I have problem with uv auto-mapping object import for per pixel paint. Version 3.5.05A works fine. I imported a simple sphere from Lightwave (without UV map) and uv auto-mapping produced an unusable UV. (see attached images).
STEPS TO REPRODUCE: Create a sphere in LW, Save object, start 3D-coat->import for per pixel painting, select auto-mapping (all others options are deselected), switch to UV tab.
Thanks.
Bye,
Oleeblood