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dimitribastos

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Everything posted by dimitribastos

  1. News pass on this one. This time I would like to show a clay look. It was great to sculpt on 3D Coat, specially the environment. Baking the details was a blast (not applied on this picture though).
  2. Hey man, sorry for keep you waiting. These was really busy days. I tried more "wackyness" on the exhaust, but I think that it didn't work very well in conjunction with the character. The ladder and the pipe was curve brush on 3d Coat.
  3. Hey, Carlosan. Thanks for your post. I must say that I don't have any retopo groups but the default one. I did retopology and UV outside 3D Coat and brought it back for painting. So I don't have anything to bake or am I understanding on the wrong way?
  4. So, I have a really big 3d Coat's file (2,5gb) for a project composed of several objects. Then I realized that a UV of one of my objects is all messy while painting. In the UV Room I created new uvs and unwrapped this specific object. Made every other paint object and surface material hidden to just focus on the problematic object. Then, when I hit Apply-UVs 3D Coat starting to work and freezes. Software not responding anymore. I7 3770k, 32gb DDR3, GTX 970, Windows 10, 3D Coat 4.7.01 (DX). Tried with 4.5.40 without any sucess.
  5. I think this is a little hard to understand. So minimum image size should be 1920px X 1920px? Are we talking on widescreen mode, so should be 1920 x 1080px? If the longest size should not be less than 1920px, so can I create a 500 x 1920px image? Thanks!
  6. Actually, I think I made it work. It's now working fine on Modo 10.1 even being a beta. What I did: 1. installed the applink as described on instructions (did a manually install). 2. created TWO .txt files on the Exchange folder inside of 3D Coat's V3 folder under Users/Documents. Did the same on other folders/versions just in case. 3. These TWO .txt files are exactly the ones as described on the error message when trying to bring something from 3D Coat to Modo. textures.txt and export.txt Exporting from Modo to 3D Coat trough applink works fine. To bring it back, inside 3D Coat go to File > Export To > Modo. Nothing happens, but on Modo just need to use the applink and then Import From 3D Coat. It brings the mesh, textures and else.
  7. Yeah, modo applink is all broken. Would be great to have a better integration
  8. Guys, I was on a rush here and also mixed June with July, haha. I can sleep in peace now.
  9. I'm already on the texturing. Soon I will create a post detailing the model!
  10. The car's pilot mostly done. Will add more details once I see her together with the car, which already is 95% done. The hair was so fun to do. First time ever that I sculpt and model a girl.
  11. Don't know if its only me, but I can't send any bug report trough the window that 3D Coat shows at crashing. It displays a error message.
  12. Actually not. If i click on Import tiles as UV set, It only shows one surface material and one UV set. If i click on treat materials as separeted textures, it shows a lot os surface materials (which is nice) but only one UV set. If I click on both Import tiles as UVs and treat materials as separeted textures, 3D Coat crashes. It shows a message error and opens the bug report.
  13. Ok, not exactly what I need. While 3D Coat unwrapps nicely and create several surface materials to each one of the meshes, all of them are stacked on only one texture set. Is it possible to have different texture sets to each one?
  14. Just tried something and it works. Need to create UVs first outside of 3D-Coat. When importing it will auto-unwrap each one individualyy. Pretty nice.
  15. Is it possible to import a OBJ with several meshes and each one have its own UV generated by the auto-unwrap option on PPP workflow?
  16. Don't know if its already said here or if I'm doing something really wrong, but on 4.5.40 I trying to import a obj composed of several meshes. Each mesh has its own material and I'm using auto-mapping. The option "treat materials as separeted textures" does not work. It only shows one UV set as you can see:
  17. Nice! With two of us, I think there are3 brazilians here.
  18. Thanks, man! Brasileiro? Português?
  19. A second pass to the little girl. Guess she will be called Luna.
  20. Here is the car's pilot. Still working on the details.
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