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btlprod

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  1. Now that 3D Coat has PBR creation, could we perhaps get MDL output for it? MDL is NVIDIA's Material Definition language. This is used by Iray 2015, and Mental Ray 2015. Should also be in Vray by years end. I seem to recall from GTC that both Unity and Unreal were also saying they were including it, but someone can correct me on that. Allegorithmic has also said they will support it. Some references: http://www.nvidia.com/object/material-definition-language.html http://www.nvidia-arc.com/products/iray/mdl-materials.html http://www.mdlhandbook.com/
  2. One more http://www.nvidia.com/object/material-definition-language.html
  3. MDL is Material Definition Language. www.nvidia-arc.com/fileadmin/user.../mdl_introduction.121115.pdf
  4. Could you please let us know what kind of PBR output are we looking at here? MDL? (Please LOL) Maps, obviously, but which maps? Other formats? LOL. It also might be nice to know what input formats are allowed for materials. Thanks.
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