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Posts posted by Michaelgdrs
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Yeah , checked everything , paths , folders , applink is enabled as well , i am getting other issues as well (smouth issues , facet polygons and some others).
I will delete completely , re download and try again , i couldn't find an exe setup so i downloaded a zip with all files in it (Nvil latest version Dec 21 if i remember correctly).
Strange thing is that non of those issues exist with Rocket 3F , on exact same models and applink works there as too.
Many thanks for the reply , will try again as Nvil is on of the easiest and standalone powered modellers i ever used so far , many thanks for pointing it out .
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Uv set smoothing ---> No smoothing in bake settings works as well.
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Are you using the Unity export preset? What version of 3D Coat are you using?
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Yeah , same here with the currency's , thats why i pointed out Steam to him , as for me and for all steam purchases so far VAT was not charged (bought 3 softs but so far i think i was not charged something extra , i pay in USD in steam if this makes a difference).
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If everything else is fine (you have no weird brush loaded or any stencils for example , this has to do with your actual uv.
If you get stretches then your uv needs a bit or relax or re do.
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You can get it back by using a HD recovery software on the folder where the material existed before the deleting!!!
Been in that situation 2 times and managed to recover the files back (more than 90% of them).
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Buying the license through Steam is another option for you to consider , as very correctly AbnRanger says , Pilgway has nothing to do with currency exchange rates , VAT , or any other extra , they just provide the software with a nice price tag.
BUT on the other hand i understand your frustration and thats why i pointed out the Steam alternative.
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Any news regarding the Nvil / 3D Coat bridge? Cant get it working from Nvil to Coat unfortunately....
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Yeap , here it is!!!
2nd SEPARATE PART of the 3 PART series for Substance Designer. ---> https://gumroad.com/products/BCWze
A TRUE MUST HAVE as i know you truly enjoyed and most of all understood the first part of the tutorial , the basics , by revealing my personal workflow , secrets , tips etc etc.
AND now THAT YOU MASTERED THE BASICS IF YOU NEED / WANT to boost your knowledge on Substance this is your chance .
I PROMISED AND KEPT THE PRICE LOW so all of you can get it , BUT BEWARE you NEED the 1st part in order to understand this second part , AS THIS IS THE EXTENSION OF MY WORKFLOW BUT FOR ADVANCE MATERIALS.
First part can be found here (still on pre buy price even if i uploaded it fully).
https://gumroad.com/products/jTdby
Soooooo here is a DEMO EXACTLY to see what we will be covering here
--->
Substance Designer Part 2 of 3 (2017 series)
PART 2 ---> Advance materials and the philosophy behind them
0 My personal Cheat Sheet!!!! FREE!!!
1 - Custom Shapes
1-1 Adding Depth to custom Shapes
1-2 Adding and combining Graphs
1-3 Custom Nodes !!!
2-1 - Advance and compining Custom Shapes
2-2 - Opacity in Substance Designer
2-3 - Resolution Constrains and Solutions
2-4 - Advance Coloration
2-5 - Metallic creation based on shape
2-6 - Normal Combine
2-7 - Compine blend with color and grayscale noises!!!
3-Full Damaged Congrete
3-0 How to read and understand breakdowns from Youtube (most common users requests)
3-1 Height Adjustments in Substance Designer
4-Combining all graphs to materials
4-1 Eating out the concrete to reveal the rebars
4-2 Exposing properties
4-3 Exporting sbsar for Substance Painter!!!
Pre buy PLUS Xmas discount ---> $19.99
Final release Price ---> $69.99
Thank you all for the support , full files will be uploaded by the end of the week.
P.S
Xmas discounts will be over by this Monday night.
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Keep it up , anything you need we are here to help.
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I agree with all previous posts.
3D Coat for what it gives to the end user DEFINITELY deserves the time you are spending to find and fix this issue.
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Perfect just perfect ...
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Freaking good result from mudbox
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I agree with both of you David and Arthur.
P.S Nvil kicks some serious @ss by the way!!! So glad you send me that message.
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I have Huion products here and i run into 0 issues so far.
Was looking for this one as well to take it for portability reasons as well.
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On 31/12/2017 at 11:10 AM, Thirsty Panther said:
What export settings do you guys use for Akeytsu?
I've tried 3D max and maya.
The model imports fine but no textures
P.S. @ MichaelGDRS recently bought some of your smart materials. Excellent work.
Many thanks for the support @Thirsty Panther
@ajz3d Say some Houdini , Maya LT , Modo ???
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I got contracted a couple days ago and here is the art test that gave me the job/
This also is going to be an upcoming tutorial series for Substance Designer and Instant Light , covering from the very basics in order to trully ubderstant what you are doing with the software's and stepping it up on each series.
Damaged Asphalt Substance Designer / Instant Light
https://www.artstation.com/p/Z1RQZ
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I got contracted a couple days ago and here is the art test that gave me the job/
This also is going to be an upcoming tutorial series for Substance Designer and Instant Light , covering from the very basics in order to trully ubderstant what you are doing with the software's and stepping it up on each series.
Damaged Asphalt Substance Designer / Instant Light
https://www.artstation.com/p/Z1RQZ
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No problem creating those type of smart materials. I will also make them procedural with layers so you can add / remove elements and change the colours .
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Go with UDIM workflow.
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No , not from only one person.
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I recommend the software as well , in fact with 3D Coat and Akeytsu you are done with full character pipeline.
I have one tutorial on my gumroad page that covers everything the very easy way!!!
There you go https://gumroad.com/products/ALXXM
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I can add a couple procedural sci fi skins on this package i have on pre buy.
https://gumroad.com/products/VUXNV/
It will be available hopefully next week.
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Handled like a Boss!!!!
[Solved] Why the weird normal maps ?
in General 3DCoat
Posted
Hmmmm , works fine in 4.8.05 . No reason to not believe your saying and i see the results as well.
Which version are you using? I would like to try with it as well.