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Michaelgdrs

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Posts posted by Michaelgdrs

  1. Yeah , checked everything , paths , folders , applink is enabled as well , i am getting other issues as well (smouth issues , facet polygons and some others).

    I will delete completely , re download and try again , i couldn't find an exe setup so i downloaded a zip with all files in it (Nvil latest version Dec 21 if i remember correctly).

     

    Strange thing is that non of those issues exist with Rocket 3F , on exact same models and applink works there as too.

     

    Many thanks for the reply , will try again as Nvil is on of the easiest and standalone powered modellers i ever used so far , many thanks for pointing it out .

  2. Yeah , same here with the currency's , thats why i pointed out Steam to him , as for me and for all steam purchases so far VAT was not charged (bought 3 softs but so far i think i was not charged something extra , i pay in USD in steam if this makes a difference).  

    • Like 1
  3. Buying the license through Steam is another option for you to consider , as very correctly AbnRanger says , Pilgway has nothing to do with currency exchange rates , VAT , or any other extra , they just provide the software with a nice price tag.

    BUT on the other hand i understand your frustration and thats why i pointed out the Steam alternative.

  4. Yeap , here it is!!!

    2nd SEPARATE PART of the 3 PART series for Substance Designer.  ---> https://gumroad.com/products/BCWze

     

    A TRUE MUST HAVE as i know you truly enjoyed and most of all understood the first part of the tutorial , the basics , by revealing my personal workflow , secrets , tips etc etc.

     

    AND now  THAT YOU MASTERED THE BASICS IF  YOU NEED / WANT to boost your knowledge on Substance this is your chance .

     

    I PROMISED AND KEPT THE PRICE LOW so all of you can get it , BUT BEWARE you NEED the 1st part in order to understand this second part , AS THIS IS THE EXTENSION OF MY WORKFLOW BUT FOR ADVANCE MATERIALS.

     

    First part can be found here (still on pre buy price even if i uploaded it fully).

    https://gumroad.com/products/jTdby

     

    Soooooo here is a DEMO EXACTLY  to see what we will be covering here 

    ---> 

     

    Substance Designer Part 2 of 3 (2017 series)

    PART 2 ---> Advance materials and the philosophy behind them

     

    0 My personal Cheat Sheet!!!! FREE!!!

     

    1 - Custom Shapes

    1-1 Adding Depth to custom Shapes

    1-2 Adding and combining Graphs

    1-3 Custom Nodes !!!

    2-1 - Advance and compining Custom Shapes

    2-2 - Opacity in Substance Designer

    2-3 - Resolution Constrains and Solutions

    2-4 - Advance Coloration

    2-5 - Metallic creation based on shape

    2-6 - Normal Combine

    2-7 - Compine blend with color and grayscale noises!!!

    3-Full Damaged Congrete

    3-0 How to read and understand breakdowns from Youtube (most common users requests)

    3-1 Height Adjustments in Substance Designer

    4-Combining all graphs to materials

    4-1 Eating out the concrete to reveal the rebars

    4-2 Exposing properties

    4-3 Exporting sbsar for Substance Painter!!!

     

    Pre buy PLUS Xmas discount ---> $19.99 

    Final release Price ---> $69.99

     

    Thank you all for the support , full files will be uploaded by the end of the week.

     

    P.S 

    Xmas discounts will be over by this Monday night.

    Substance_Designer_Series_2.jpg

    • Like 1
  5. I got contracted a couple days ago and here is the art test that gave me the job/

    This also is going to be an upcoming tutorial series for Substance Designer and Instant Light , covering from the very basics in order to trully ubderstant what you are doing with the software's and stepping it up on each series.

    Damaged Asphalt Substance Designer / Instant Light

    https://www.artstation.com/p/Z1RQZ

    michael-bitsakis-instant-light-re2-3.jpg

     

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