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Posts posted by Michaelgdrs
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The man is working really hard , updates are coming like drops of rain , PLEASE take a brake.
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Hope you sold it in a better price than the one i was offering.
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Happy birthday, Dave! It's still good at 78.
You gotta be kidding right?
If not , you have my total respect.
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Keep it up and hold on tight , i am half way there
Happy birthday from heart.
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No worries , i was on my break , wish i could solve this.
Don't forget to post a bug.
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Its strange , yes i agree.
Honestly i gave all my shots to help here , most of them , related to issues i had and solved them.
On painting , everything is fine here , in any mode.
What can i say , why dont you post this as a bug?
Its a shame to drop 3d coat if this is fixable , which i honestly believe it is 100000%.
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I see now.
Then i must agree i think.
It seems its a 3d coat related issue.
Check your brush settings , play a bit and see if it changes the effect.
Also i am thinking pressure from the tablet , as i had some issues with wacom myself.
Changed the pressure from tablet drivers and this solved it.
If you have win 7 , also disable the pen service , it causes issues.
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In which software have you created the texture?
Can you also upload the original? (not exported from 3d coat)
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Everything looks ok here.
Hmmm.....
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8 bit RGB is fine.
I dont think its possible to see the bit in 3c coat.
Saying about drivers , because it gave me some issues , when other software were ok.
I updated the drivers and everything came to normal.
Can you send me the texture so i can test it myself for you?
Just a cropped area will do.
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What i meant is
Open the texture you are importing for texturing in 3d coat with photoshop,
Go , image --> mode.
Is it 8bit? 16bit ?
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Also if you are saying that it gives the same corrupt look when exported from 3d coat , its sounds like
a) driver issue that corrupts the image when importing to 3d coat , and then 3d coat export its corrupted
and or
3d coat setting.
Can you upload the texture you are using or send via pm?
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Check on Photoshop.
On 16bit i get similar results.
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Can you export and check how it looks on another software?
This will help to determine if its a driver issue or texture issue , or 3d coat settings.
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Also check your textures , is it 8 bit or 16 bit?
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I believe its a driver issue probably , as i cant reproduce this....
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Does this happens on a cube?
Can you do a test with a simple cube?
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What is your texture / uv size?
1024 x 1024? (thats low)
Are you painting on straight on Voxels??
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Very nice , keep it up.
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Modest and honest , my favourite compination.
At least problem is solved
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You are obviously an experienced user , just a thought though , you applied the new uv to the model right? --> Apply uv set
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Vox extrude will do the trick , it will be on its own layer and you can easily manipulate it , in order to look like snow.
Tonys says the same , and carlosan both ways will work as well.
Another way is to paint the snow in paint room with normals....
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You probably have Edu version as carlosan stated.
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Greetings AnD4D ,
I see , if you are allowed , kindly upload the 3d model so we can see at least why it crashes.
I hardly have crashes with 3c coat honestly speaking.
You can also download the latest stable and run it with the steam key.
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When i paint in Substance Painter , this method (depending on the model of course) -->
Export from the sculpt room Dense Quads show in picture or you could test projected quads as well. This might not give you a quality mesh, Test it.
Now import that model into the Paint Room for Per Pixel painting and a uv map will automatically be created (as Digman just said) works.
You can always merge everything into a piece , autoretopo (do make some trials to find the correct settings) then create auto seams or manual uv , bake and export.
Its a lot easier than it sounds.
Do a test with a simple shape / voxel or hardsurface model to get the feeling.
[Sold] Selling my 3dCoat license V4 windows PC
in General 3DCoat
Posted
No worries , i am happy for you.
I can wait a bit longer