rgarcia
-
Posts
20 -
Joined
-
Last visited
rgarcia's Achievements
Neophyte (2/11)
3
Reputation
About Me
I started in art a about 5 years old and never really put it down.
My work has gone through the gamut of the game production pipeline including concepts. environment art, UI art, modeling, texturing, limited, quick rigging - for proof of concept.
3DCoat is my #1 app for 3D painting (it's so fast even at high resolutions) and with 2021's features, I am excited about the traditional poly modeling they have implemented. I also have been using 3DS Max for more than a decade for modeling but, recently, I have been learning Blender and I'm liking it. I just wish it was better about the modifier stack. Max's modifiers are excellent for non destructive workflows especially with the "edit poly" modifier. Blender doesn't have that one.