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/dev/null

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  1. Found workaround. If I disable Geometry > Incremental Render then antialiasing works always. Hope this information will help other people.
  2. I have tried this, but it does not work as expected. If there is just the grid and nothing else, everything seems to be working: it isalways antialiased. But if I start a new project (for example, with a sphere) antialiasing only works if I'm rotating or moving a view, and stops working if I do not do anything (so if I stop rotating the view, everything becomes not antialiased). This seems to be a bug, because even if I just hold middle mouse button without actually moving a view, antialiasing works, but stops working immidiately if I release the middle button. Antialiasing also does not work when I'm doing brush strokes. I'm on Linux, I have NVidia card (GTX 680) and I was trying latest demo. Is this a known issue and if it is, are there any plans to fix this? 3D Coat seems to be a great program and it could be just what I needed but I do not feel comfortable using a software without antialiasing, it is too distracting. Is there any workaround?
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