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lunchtimesketch

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Posts posted by lunchtimesketch

  1. Looks like I'm lucky: I have said KB update, I was not aware of any issues until I updated 3DCoat today (from 23.01 to 23.10) and I came here looking for more details on what might be broken and read about cut off tests. I have Ryzen 9 5900HS mobile chip and everything looks nice:

    around 12m bust cut off to 7m took around 12s

    around 45m bust cut off to 30m took around 30s

    At the time of test I was running my system on "silent" mode, meaning boost was off, frequency capped at 3,8Ghz.

    I don't have much to compare to, but I definately haven't seen such speed on this certain scenario, heck, cutting something in surface mode was really risky and I used to voxelize mesh when it was more than 1m to cut stuff due to frequent crashes

  2. I've spent evening on designing mech- I added new parts of the leg and flipped some stuff to get the whole frame visible. There's blockout for central processing unit and sensors (cockpit like stuff) and backpiece- probably boosters for military version and storage for civilian/engineering version. I plan to drop current placement for guns and place them on mounts higher up on forearm part... If I even keep it military in purpose- some heavy construcion rig with manipulators, plasma cutters and heavy welding equpiment rattles inside my head :)

     

     

    mechthingy.jpg

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  3. Hey everyone,

    I started learning 3D Coat few days ago (at last). First attempt was (of course) some random things and shapes which started to look like spaceship, so I rendered it and threw it into PS for some overpainting and here's result:

    sebastian-zakrzewski-day-raid.jpg?158751

     

    Yesterday I started watching someone designing vehicle on youtube and started doing wheel because it blew my mind how you can add and substract primitives while working on shapes. With some simple wheel done I started tinkering with some APC-kind-of-vehicle but I threw idea away and opted for something less militaristic and this led me to the second model:

    sebastian-zakrzewski-1.jpg?1587642276

    sebastian-zakrzewski-4.jpg?1587642288

     

    It took me around 6-7 hours of modeling yesterday and another 2 today playing with lights and rendering + basic compositing in Photoshop.

     

    I am starting to love this software :) now I need to watch some more tutorials, get a gist of what techniques work where, try some good ol' sculpting :)

     

    Cheers!

    Sebastian

     

     

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