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Posts posted by TanKh
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On 6/24/2020 at 2:29 PM, Andrew Shpagin said:
Please send me the scene with text/curve. I am still unable to reproduce. Maybe fixed in my build
Sorry for the delay, I was on vacation.
I installed build 54 without luck.
The problem is even worse than on the test file with my orignal work files. See attached video:
I attached the 3b file as well to this post.
regards,
t.
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Hi Andrew,
I made some Screencaps in order to show the problem:
https://1drv.ms/v/s!Aq7jih4QElkLtOUkUck5svIk2iHNcg?e=0NEDs9
https://1drv.ms/v/s!Aq7jih4QElkLtOUjUu-83OY6_A2IlA?e=jgJV9z
I made a couple more vids in order to reproduce with different results, my findings are:
- error amount seems to depend on the viewing angle when applying the type curve
- after a couple of tries the complete type-curve tool went nuts producing only ****** when applying. So I restarted 3DCoat after this and after every following try. The two examples above were done after a fresh restart of the program
- I had few tries where I could not see any error
Compared to my real-World problems the videos above show somewhat mild results. Here is the problem on my current character model:
https://1drv.ms/v/s!Aq7jih4QElkLtOUlENF_ldTDztg1bA?e=i4YHRc
the scale of my model is quite small so it may depend on that. The UVs are perfectly symmetrical, I wrote a Photoshop script to compensate the error by mirroring the right part of the texture to the left.
thanks,
t.
Edit: for me personally the text-tool problem is far less important than the one with the spline-tool. But those seem to have the same reasons....
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As I am currently working on a project where I have to texture lots of character props that have unique UVs though they are symmetrical I struggle with 3DCoat's symmetry feature.
The Spline-Paint-Tool is very handy for painting clean strokes and supports the style I use on the chars.
Unfortunately there seems to be a bug in conjunction with the symmetry function of 3DCoat that stresses my workflow a lot.Repro steps:
create two boxes in voxel room, each with same distance from center axis:
Drop those to Paint Room with AUTOPO:
Enable Symmetry and start using Spline-Paint:
Result on "source side":
Result on opposite side:
It looks like there is some strange twisting of the brush when painting the stroke.
This is even more visible when using the text-Tool:Result on opposite side:
I would like to know if there any tips to make this work from my side or if there any plans to adress this issue. If you need further info I am eager to help.
best regards
t.
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Thanks for your efforts @Carlosan. I updated to 4.9.49 and found no difference so I tested around a bit.
The amount of errors seem to depend a lot on the view angle when applying the spline. When projecting on the arms it works when viewing from above.
But for the legs I found no angle which works. These shots are from projecting from the right side:
I tested with a sphere and found the bug to be harder to reproduce but it is still here:
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[Fixed] symmetry and Splines/Text
in General 3DCoat
Posted
indeed, Resetting my prefs did work. Thanks a lot!
Just one note:
The option to switch tablet settings to TabletPC seems to be missing in the preferences/general tab. I had to edit the prefs in order to get my tablet working again...