Hi, I'm very new to 3dCoat and although it's incredible, I'm finding some of the basic concepts difficult to grasp.
Currently, I'm trying to understand the best workflow for applying shaders to an imported model with 5 objects.
1. Should one Layer contain the material which is applied to each object?
2. Is it best to use Smart Materials as opposed to Shaders or Materials? The manual on page 141 mentions to use Materials which can be selected from the Materials Panel however, I cannot find this - is this correct or am I missing something obvious? There is also a Masks panel shown, I can't see this either.
3. There are alot of references to the Layers panel being similar to Photoshop however the Smart Material Editor seems to be where the main power of the shaders is located. Also, can the SME be docked to a panel?
4. How do I apply a Layer Mask to a Layer. A tutorial mentioned that another layer had to be created onto which, the mask is painted. The layer I want to mask has it's Clip Mask Layer set to the layer which has the mask painted - is this the correct process?
Apologies for the basic questions but, I want to make sure I'm using 3dCoat correctly.
Thanks,
N