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Yousung

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  1. Yousung's post in [Solved] How do I get paint details onto my retopo mesh ? was marked as the answer   
    I hope the translator works properly...
    I will attach a video separately later.
     
    [ Data attached by the author ]
    Paint Room : Paint data (you said highpoly...)
    Retopo Room : Retopo Data (Low Poly/Unwrap - X)
    Sculpt Room : very small mesh data (can't bake!!)
     
    [ It should be like this... ]
    Paint Room : Bake Result
    Retopo Room : Retopo Data (Low Poly/Unwrap - O)
    Sculpt Room : High Poly Data
    Note: 3DC workflow
    Sculpt Room(Highpoly) -> Retopo Room(Lowpoly&UV) -> (Bake) -> Paint Room

    [ what needs to be solved ]
    - Need to send paint mesh(Highpoly..) data from Paint Room to Sculpt Room.
    - You need to unwrap the Retopo data in the Retopo Room.
     - And since there is a hole in the mesh, you have to block it.
     
    [ Please follow the steps below ]
    Back up your data first
    From the top menu in Sculpt Room
    'Geometry - Take subdivided paint mesh into the sculpt room'
    The layers will not be preserved, but will bring the paint mesh as close as possible.
    The data will be treated as HighPoly for baking.
    Go to the Retopo Room and do low-poly UV work and bake
    Then the high-poly data will be baked into the low-poly data.
  2. Yousung's post in [Solved] Retopo loop color was marked as the answer   
    You can change color in here
  3. Yousung's post in [Solved] Importing Textures created in Substance Painter... was marked as the answer   
    I haven't tried it yet
    On the top menu of Paint Room
    'Layers - Copy Channels' feature
    This feature allows you to send or replace some channel data from one layer to another.
    Please give it a try.
  4. Yousung's post in [Solved] Send retopo mesh to Sculpt room ? was marked as the answer   
    If you want to convert a Sculpt mesh directly to a Poly object.
    1. Select the Sculpt object you want to convert to a Poly object
    2. Right-click
    3. select 'Retopo via decimation' (under AUTOPO)
    4. Reduction window will pop up.
    If you want to keep the original, set the Reduction Percent to '0' and take it.
    5. Poly object will be added to Retopo/Modeling Room.
  5. Yousung's post in [Solved] How to align all points of curves on the same plan ? was marked as the answer   
    1.Select the Curves
    2.Right click on curves (or Curves tree) - Pun on plane - select as you want to align
    3.done
  6. Yousung's post in [Fixed] Retopo Stroke Slice Not Working was marked as the answer   
    Perhaps the tutorial video is outdated and there is confusion with the 2021 version with the new Curve set (Hotkey : Q) added.
    Check if New Curve is activated in the Strokes tool.
     
     

    Please test after watching the video
    (Free Hand in Curves/Strokes seems to be a bug. )
  7. Yousung's post in [Solved] Retopo Mesh is not smooth but facets only was marked as the answer   
    Select an edge with the Set.Sharp tool in Selected and use Clear Sharp.

  8. Yousung's post in [Solved] The brush folder is missing was marked as the answer   
    Try 'Edit - Reset settings'
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