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Lizardsking

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  1. Had to register just to share my solution. The problem seems to happen when you have another UV channels that are not properly unwrapped. In 3ds max add modifier UVW Mapping Clear and choose Map channel: 2. This will completely remove second UV channel and model should import correctly
  2. Had to register just to share my solution. The problem seems to happen when you have another UV channels that are not properly unwrapped. In 3ds max add modifier UVW Mapping Clear and choose Map channel: 2. This will completely remove second UV channel and model should import correctly
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