Aye. That is definitely still an issue then. It may just be that it does need that level of storage for some reason, but I can't imagine why. Thanks for quoting me here
And Andrew, keep doing what you are doing. The moment 2021 goes live, I am definitely a happy customer. I learned to use ZBrush for a bit, and I find that while exceedingly powerful at high detail, I never intend to go that high myself, I despise their UI, I find the 2.5 pixol engine limiting in navigation, and it does not do retopo and painting nearly as good or shaded as good as this software. 3D Coat + Houdini is a ridiculous combination. Thank you for everything you've built.
I do wish Substance would integrate with y'all somewhat, but I generally understand why. I still intend to use them for non destructive procedural painting and material design, but I will definitely use 3D Coats painting engine more as well. (I am still miffed that Substance Painter still does not have 3Dconnexion support. As someone who is primarily a developer in his day job, I've seen the 3D Mouse APIs and I know that they can do it. C'mon Adobe.)