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capt_eatbones

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Posts posted by capt_eatbones

  1. Hi Andrew,

    here the last update:

    screen_3dcoat-2.jpg

    Well, this is my frst attempt to 3D Paint and Sculpt, so I started with just the paint one. I'll need several normal map details but I'm going to make them in a second step. I prefer not to confuse me painting both at the same time. The screen that I posted is from Silo Viewport that let's me view just the low-poly model without any subdivision. About this I have a question for you, Andrew: is there any chance to import a model rough, without even just the first step for the carcass (as I've done in this case) or to have smoothing groups also without smoothing the objects?

    Thanks :).

  2. Hi there,

    I'm experiencing a visual problem when painting. Here is a screen shot:

    screen3dcoathj6.th.jpg

    As you can see it appears just on some UV set, those that are in coincidence. I've made this in order to optimize the uv space. I've verified that this is just a visual problem cause exporting the texture I have no problem. The fact is that if I paint over these spots they disappear, but come back when I close 3DC and load the model again. A can work but it's a little annoying.

    Cheers.

  3. Hi folks,

    here is my first WIP with 3DC. I'm working on a little scene, both for little enviroment and character modeling (most character) for my low-poly reel. The concept is this one:

    screen-85.jpg

    The pirate face in the model has changed in order to achieve more "pirateness" :D. Here is the model colored, waiting for start painting details and sculpt:

    pirate_paint.jpg

    See you soon with updates ;).

    Cheers.

  4. Hi everybody,

    finally yesterday I had some time to study and painting something in 3DC. I did a forum search to see if someone asked these features before but it seems not exactly.

    I was wondering if could be possible to have two differents ways of managing paint blending:

    - Layer blending (actually the only option)

    - Brush blending: having the possibility to choose which blending to use when painting in a layer. This way will let you paint with different blending options without having to change the option to the whole layer (as it's possible in Photoshop).

    Combining these two options would give you more freedom.

    Another thing that would be nice, I don't know if someone asked before, would be having also the options "Merge Visible" and "Merge All".

    Thanks in advance Andrew for the excellent work your doing :D.

    PS: Changing also the layer's name would be interesting ;). Cheers

  5. Hello Andrew,

    thanks for post a comment about this. You've not offended me at all. As you can read I'm pretty much happy with 3DBrush. The explanation you've told me is exaclty what I was refferring to: instead of putting a deadline which would be not real why not simply say that in the near future, due to development and distributor costs, the price will grow up, so better get the chance now. I'm convinced you're a correct person but people don't know you so, perhaps, better a little bit more of clarity :). Cheers.

    The Captain

  6. Hi Andrew,

    first of all, thanks a lot for developing this tool which let us spending less and having great fun and good work. I discover 3DBrush and I buy it immediately for its features. I discover it just 3 days before the 15th of February, so I had very little time to test it completely (something I'm doing in these day due to the really competitive price). What I see now is that the deadline date has changed. As I said I'm completely satisfied by the program. However it's seems to me no too correct to change the deadline just the last day. This because doing that way you're inviting people to buy it by saying that price will no longer be the same after the dealine (obviously would be highier) when in the end it's not changed. I would suggest you to at least declare it on the home page. This is my humble opinion. Thanks again and have a nice day :).

    The Captain

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