I have a decent mesh to import into 3DCoat to Auto-Topologize, but once done all of the features in the mesh are an absolute blurry mess. This makes the auto-topo process sort of useless. Of course, I'm probably doing something wrong, based upon seeing the example video - my scene looks nothing like that, by the way. The lighting is glaring and the first step doesn't shadow properly.
If you can point me to another thread or give some ideas why this is such a mess, please help.