Jump to content
3DCoat Forums

Flippers

Member
  • Posts

    54
  • Joined

  • Last visited

Posts posted by Flippers

  1. My girlfriend loves dogs and foxes, so i sculpted her a Fox piggy bank. I Then 3d printed out the pieces and i'm currently assembling it all togethter.  I'll post pics of the 3d print when its finished. 

     

    Side note. voxels are a huge game changer, i'm so greatful i stuck to learning 3d coat. some of the technical things i had to do for this simple model for 3d printing were a BREZE in 3d coat. being able to cut away voxels and not worry about polygons is the most FREEING way to work. doing the interior cutout of this model was cake, hasslefree. love 3d coat!

     

    Screen%20Shot%202014-12-25%20at%201.09.1

    Screen%20Shot%202014-12-25%20at%201.09.2

     

     

    Screen%20Shot%202014-12-25%20at%201.34.1

    • Like 1
  2. i've tried the vox layer MULTIPLE times and every single time, no matter what once i click apply it brings my machine to a total stop. 

     

    the vox layer i'm working on has about 100,000 polys, nothing insane at all. one time i DID get the vox layer to work and the small object i was extruding ended up being like 17 million polygons?

     

    it also does the same thing when i'm on the macbook. same total stop. on the pc i can at least eventually get into task manager, on macbook it freezes the entire machine, turns it into a brick. 

     

    i would LOVE to use this tool. its like zbrush extract from what i can tell, but i can never use it. i hope i'm just doing something wrong? wth?

     

    17 million polygons? that's bananas. 

  3. i'm using the cut off tool and i have the vertex lasso selected and i'm trying to do intricate precise angles. i've tried holding shift and ctrl and the green line wont snap. please tell me we can have this snap? 

     

    i'd freaking love it if you could define the angle of snap as well? 

     

    appreciate any info, love learning coat. freaking great program, i am just lost on how to do a lot in the app still. 

     

    cheers!

  4. i mocked this up hoping  someone on the forums will understand what i'm trying to accomplish. 

     

    lets say from the front view of this flat piece of geo, i could...use some  stroke or something and from the top view i could basically bevel around the entire object? 

     

    ideally i'd like to have a flat surface, like i have now and be able to extrude/inset. 

     

    does this make sense? really hopes something like this is doable in coat. i'm going to be doing a lot of hard surface stuff in coat and i dont want to manually trace around all my objects and give a bevel to them. appreciate any sage help on this. still new to coat!

     

    cheers!

    3dcoatBevel.png

     

     

  5. thanks for the replies gang. i couldn't log into the forums last night. 

     

    in the image you can see i have a split in the middle of his arm, its not touching anything but the bicep of his arm. I've tried switching from the square to the circle shape as well. no luck. it never works, ever. i've tried multiple times. 

     

    Surface mode, tried with symmetry on and off. i'm using 4.1.17. i'm starting to think this is a bug. i've tried slicing on the guys legs, same result anywhere i try and slice. ARGH! such a super useful tool for 3d printing and it wont work for me?

     

    3dcoatSplitJoint.png

×
×
  • Create New...