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ArtaWorks

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  1. Hi, I noticed 3D Coat's official channel on youtube is now producing great and short videos for every tool. I like that. Would it be possible to go over Replicator tool? I tried it recently and didn't really understand. I found video from someone on youtube but he didn't do a good job at explaining it, I just watched him work with it but didn't understand how he got the results. Also wanted to suggest to add some fitting thumbnails For each of the videos? So in case I don't know the feature name I would still recognize what it's for thanks to the thumbnail.
  2. Thank you, Wasn't the issue however. With Silas on discord I managed to understand. I had to select Edgeloops to open up UV menu in the Retopo room. Incredibly puzzling. Not something anyone will figure out unles they click on random. Option to merge UVs was available and that fixed my problem. Solved
  3. I have a stack of sculpt objects all are done with AUTOTOPO and then baked from retopo menu. All of them are done the same and yet one of the objects starts a new UV set and I can't get rid of it. There is only one thing differentiating it from the other Poly Groups and it's the grey thin bar you can see on screengrab. I'm at my wits end and can't find where it comes from. I want everyting to have one UV set. If you know what this is, help. Thanks
  4. Much needed feature. There is no way to go up and down in detail levels on thin pieces like let's say clothing. Reduce and decimate is janky for that. I believe it works best for Voxels, it's not made for non-manifold surfaces.
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