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Lokich

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Everything posted by Lokich

  1. This feature was recently added in one of the latest updates , thank you very much!
  2. Even if it's a minor change, it would be neat to have another option to hide 'Custom Tools Presets' settings such as alpha/stokes/etc and keep only icon and text.
  3. Tried to repeat the described problem (both programs Z up). First, when exporting from blender to coat, the model inported oriented by Y up. I deleted the Documents/Applinks folder and now I ha ve the same error, automatic switching from Z up to Y up after import. 2024-02-27 22-25-22.mkv
  4. Great news, I did it You are right, it looks like we can't leave DEC_OPACITY and INC_OPACITY without assigning a key at all, but you can reassign something unused to it, and then P and O can be assigned to what you want. I assigned DEC_OPACITY and INC_OPACITY numbers 7 and 8 (<Code>7</Code> ,<Code>8</Code>) and what I assigned to P and O worked just like you wanted it to. I know it's a pain in the ass, but I hope it will make your life easier, I liked this program so much more when I was finally able to reconfigure all keys. Also note that you can lose hotkeys in other rooms because of reassigning (unless you take care to specify the room correctly in <Room></Room> ), but I don't use anything but sculpt, so I don't care.
  5. I can only speculate, but I think it works like this, whenever you want to get rid of a hotkey, you either reset all its values to false/empty/1 and <Code>key_00</Code> or you can even fully delete all block <OneHotKey> <ID>INC_OPACITY</ID> <Room></Room> <Code>key_00</Code> <Ctrl>false</Ctrl> <Alt>false</Alt> <Shift>false</Shift> <AllowStack>false</AllowStack> <UserDefined>1</UserDefined> </OneHotKey> so yes , put <Code>key_00</Code> for INC_OPACITY and DEC_OPACITY and see if it works. Don't worry about breaking something, you can always reset Hotkeys file to default and try again.
  6. I can only assume that during one of the reassignment attempts, you used 'add' instead of 'replace' and the error occurs because of that, so your hotkey is still being used for something else. Just some theories you can try 1) reset the hotkeys to default, reassign them manually via editing in a text file 2) reset the hotkeys to default, reassign them in the app 1 time with overwrite, check the text file for duplicate empty entry and duplicate of key combinations just in case I put my hotkeys file in the attachments, I reassigneda lot of the functions, you can see examples or check if changes in this file can work at all or problem somewhere else Options_Hotkeys.xml
  7. Would be great to have a function of copy symmetry settings from another object in the scene to currecnt one, including copy only axis of symmetry, only start point or axis and start point.
  8. Left Tool Panel disappears when you click apply, but after saving all settings, after restarting app panel is back in place.
  9. I ran into same problem, this is what worked for me. Open the hotkey file with a text editor C:\Users\Name\Documents\3DCoat\UserPrefs\Preferences\Options_Hotkeys.xml and reassign the buttons manually by filling in the required fields. Note that if you have reassigned the same buttons several times from app, empty duplicates records of function hotkey will be created , you need to delete duplicates and keep only 1 record (seatch for duplicates by command names).
  10. Most often when sculpting we have to work in orthogonal perspective, with focus on part of the model and in projections, but we want to see how the model looks as a whole and in the angle we want. In Blender for example this situation is solved perfectly, you can have as many separate windows as you want with custom angles of the model, and work in your main window. It saves tons of time, because you don't have to zoom, switch perspective and rotate the model every time to check changes you made. Hope we could get something similar in 3Dcoat, lack this feature so bad
  11. Hi all! How to delete Default Alphas from all new custom Alpha folders? Every time I delete them, they reappear after restarting the app. Is there a way to arrange Alpha folders in an arbitrary order? Right now I have to number them in order to keep the order.
  12. I'm trying to assign a hotkey to the build brush on my presets tool panel. I press END - assign B - redefine. But pressing B still turns on color palette, even if I manually delete it. Have o idea, what going on. If I assign B to tool from main panel, everything is fine, but if I assign hotkey B to an identical tool from my preset panel B not overwriting. Also, manually made order of tools positions in Presets not saving. I had to rename and add ordinal numbers to put them in needed order. ver 2022.52
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