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ghib

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Everything posted by ghib

  1. I've found while testing that rotating, zooming and panning around the object during painting in this App is good but could be made more fluid. This is one of the areas I think are most important when using a 3d Paint program. If the interaction between the user and the model in the viewport is hindered at all by cumbersome navigation controls then the experience is unenjoyable and in the case of Bodypaint unusable. I made a page to try and help explain what I mean. Not sure if this will be possible with your current system. p.s. yes I know it's a 3-toed toad :P
  2. This is correct. Having it integrated with it integrated with the brush size might seem like a bad idea but in practice it works well. Though admittedly having a sticky key bound to brush size alteration (as it is in mudbox) is a lot faster than having the 2 [ & ] keys.
  3. Having a way to zoom and focus in on a selected region of the mesh with a keyboard shortcut would help with speed of working. Mudbox has a nice method where it uses the size of the brush to determine how much to zoom in or out. Hover over the mesh and press F will zoom in to that region.
  4. Andrew, I just gave the new Beta a whirl. Good job on getting all of the Photoshop Blending modes in they're working well with editing & syncing to Photoshop. The only blending mode I noticed that wasn't working correctly is 'Multiply' The colour is appearing lighter instead of darker. I also noticed that after saving and switching back to 3DCoat the newly created layer structure in photoshop doesn't overwrite the one in 3DCoat. I think it would have more clarity if it worked this way as I'm finding it quite hard to work out what has been synced up/merged/transferred etc.. The same should apply with importing Layers colours I think, or at least to have an overwrite Layers option. I also had a few thoughts on how the Transform/copy tool could be improved maybe which I'll post here Cheers
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