Jump to content
3DCoat Forums

christo

Member
  • Posts

    7
  • Joined

  • Last visited

Profile Information

  • Location
    FRANCE

christo's Achievements

Newbie

Newbie (1/11)

0

Reputation

  1. thanks to you , I have a better result : I put the normal map (world space) in the bump slot and I was exporting in high poly from 3dcoat to obj for 3dsMax. View my work and thank you very much for your advices. Christophe
  2. the model was in voxel but I painted it in painting per pixel (not in the voxelroom) in order to paint it easy (with all the colours I want). I have to go outdoor now and I will answer tomorrow to your next reply. the problem is that I don't remember all the steps I was following to have this mesh (but I can say I exported it in middle poly in obj for 3dsMAx). I appreciate your help, Christophe
  3. [b]It's magic to work with the version 3 ! I was modeling this mock-up with voxel and painting it after in 3d-coat v 3. Thanks to Andrew for this incredible tool. I try to export the models with texture in 3dsMax but I succeed only whithout a good displacement; in order to have a similar rendering in high definition. if you have an Idea... Christophe
×
×
  • Create New...