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Been trying to find an answer for hours but can't find anything, in Maya it's so easy to join 2 edges or vertex together, but in 3DCoat it isn't. How can I be able to achieve it in UV Mode? Here's an image explaining what I wanna do. https://imgtr.ee/image/hDqu7 Thanks.
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Hello, last week I installed 3D-Coat. There are three things I hope 3D-Coat can do for me. 1) Freehand sculpting. Found it, it is fun to use. 2) Merging scanned files (.stl, .obj, .ply) to one object (recreating the original object from scanned faces of the object) 3) And last obvious if previous is possible; Edditing large .stl files as mesh. But also rescaling the mesh Probably it is simpel, but since I have looked into many other 3D software for other reasons I'm overwhelmed by keywords. Is there an introduction tutorial for point 2 and 3 ? Keywords which I should look up in in the manual? Thanks
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Anyone know how i could get good movable/workable rope in 3dcoat. i was thinking splines, but don't know how i would make the model in the first place anyone know how to do rope in 3DC?