Source
After years of development we decided to give NOX for the community.
NOX physically based renderer, fully integrated with Blender and 3ds Max (and with C4D support) is now Open Source. We release it on Apache license - free to commercial use and modifications.
You can freely improve and modify this render engine, integrate it with any 3d software, write plugins for NOX, use it in your commercial works and / or sell it. The possibilities are endless and depend only on you.
Main features of NOX:
physical based engine
enhanced postprocesing
rendering to layers
real and fake dof
instancing and displacement
subsurface scattering
Resources:
All source files are here: NOX source files
Feel free to use NOX Forum for posting updates and join NOX discussion.
Read more about Apache License 2.0
Yours sincerely.
EVERMOTION Team
// the code its ms-windows (MSVC C++) only.
NOX Guide PDF