Jump to content
3DCoat Forums

Search the Community

Showing results for tags 'smartmaterial'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements and new feature demos
    • New Releases, Bugs Reports & Development Discussion
    • Linux Releases
    • 3DCoat AppLinks
    • Feature requests
  • 3DCoat
    • General 3DCoat
    • Tutorials
    • Coding scripts & plugins
    • SOS! If you need urgent help for 3DCoat
  • Community
    • CG & Hardware Discussion
    • Content exchange
    • Artwork & Contest
  • International
    • Brazil Forum - falamos português
    • Chinese forum - 3DCoat用户讨论组
    • Japanese forum - 日本のフォーラム
    • German Forum - Man spricht Deutsch
    • French Forum - Forum Francophone
    • Russian Forum
  • 3DC's Topics
  • 3DC's Tips
  • 3DC's Topics
  • 3DC's Paint
  • 3DC's Hipoly
  • 3DC's Lowpoly

Calendars

  • Community Calendar

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Google+


YouTube


Vimeo


Facebook


Location


Interests

Found 2 results

  1. Hey guys and gals, is there any source for quality textures( preferably seamless) or smart materials for texturing creatures, monsters, etc.? Something like skin, flesh and other creepy stuff. There is quite a lot of stuff for Substance Painter in spsm format, but nothing for 3dcoat. Maybe there is a way to extract textures from spsm package or export from Substance?
  2. How can I copy smart-material from one Surface Layer to another (Voxel Room)? I created custom Smart Material - but it was made in another computer. Now I have not acces to that computer. And now when I open this scene in my current computer - custom Material does not present in Material Library - it exist only on object. So how i can copy this material from one Surface Layer to another, or how to save it in Material Library?
×
×
  • Create New...