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Mihu83

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About Mihu83

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  1. Mihu83

    Colormunki Display calibration...

    Thanks for advice, but I don't use night mode.
  2. Mihu83

    Colormunki Display calibration...

    Well, I still get this warm, yellowish tint... maybe I need to get used to warmer look, as previously both displays were quite cold in terms of colour.
  3. Mihu83

    Colormunki Display calibration...

    Thanks for advice, will try this aproach. It helped in your case?
  4. Hey guys, I'm looking for an advice about calibrating with Colormunki Display. I've tried Easy calibration and all displays becomes a bit too yellow(ish), especially my NEC and laptop screen. Cintiq 24 Pro looks a bit better, but still with yellow tint. Any advice for first time calibration?
  5. Mihu83

    3DCoat 4.9 testing thread

    I have sent one of the hdr maps.
  6. Mihu83

    3DCoat 4.9 testing thread

    I'm using fresh install, version 4.9.03, so there's nothing to migrate from. I'm adding hdr in viewport.
  7. Mihu83

    3DCoat 4.9 testing thread

    Hey guys, just a quick question - something has changed with hdri maps? I have a collection of hdr files that I've been using for long time, but now every new map is black and white. After converting to exr everything works fine, but it's pain in the ass to convert whole collection. By the way, 3dconnextion navigation isn't smooth, especially in some distance from model.
  8. Mihu83

    3DCoat 4.8 BETA testing thread

    Przemas, I'm aware of this, but it's very frustrating to encounter bug after bug, even in basic tools. I can turn a blind eye if it's only about beta releases, but stable release are also affected.
  9. Same problem - 3DC 4.8.44
  10. Mihu83

    3DCoat 4.8 BETA testing thread

    Another bug - Curve strokes(E panel) in 4.8.44 doesn't work both Voxel and Surface. p.s. I don't want to be rude, but damn... since version 4.8.37, 3DCoat becomes buggier and buggier.
  11. Mihu83

    3D-Coat weird behaviours/bugs

    Here is link to GD folder with some videos: https://drive.google.com/drive/folders/119iMfw47WZAIzam3IAMflkzDOsVd9xZp?usp=sharing At first I couldn't reproduce Brush tool behaviour, but it's there in one of the videos. While recording I've found another strange behaviour - Split tool is disabling symmetry + cut off geometry + makes messy cuts. Now, when it comes to Shell tool, there are moments when shell is not created while moving cursor, but during moving/orbiting worspace. This happen when I press ALT key, but only in 4.8.42 if I'm correct. I've tested 4.8.37 and 4.8.42 on two machines with Windows 10 1903 and with latest NVidia studio driver.
  12. Mihu83

    3D-Coat weird behaviours/bugs

    DX mostly, but also happens on GL.
  13. Hi, there's some weird stuff going on lately in 3DC, even in "stable" release: 1. Retopo room - Shell and some other tools works "automatically". After clicking on tool, gizmo starts making shell while I'm hovering cursor over screen, basically there is no way to control gizmo behaviour. 2. Retopo room - Brush tool distorts/destroys mesh. I remember this could be used as some sort of a move tool and also smoothing tool. Now it ruins retopo mesh, mesh behaves like attached to some invisible surface, resulting with weird spikes, distortions. Smoothing works ok, though. 3. Sculpt room - Split tool in surface mode with symmetry enabled is cutting off geometry instead of splitting. This happens in last releases, starting from 4.8.37 if I remember correctly. Haven't tested 4.8.36, but it doesn't happen in 4.8.35, at least shell tool thing.
  14. Mihu83

    FBX export problem

    Yes, no problem with obj export
  15. Mihu83

    FBX export problem

    I've tried 4.8.38... no luck. Tried 3 times, every time RAM usage goes up to 97 - 98%, stays there for some time and then display driver crashes. Model is 43 millions, I'm making decimation to 34 - 35 millions during export. Also, this model contains many separate pieces, it's not one big model.
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