Member bvknotty Posted July 26, 2012 Member Report Share Posted July 26, 2012 Hello! I got 3Dcoat last year and some of it is rather mysterious to me still, sure wish there was a book. Anyways, here is my question. I have a couple of models I made with the program Sculptris. After modeling, I allowed the program to generate UV's and painted them. However, the models have far too many polygons, and the UV maps Sculptris made are nightmare-ish jumbles. What I am wondering is if I can import the models and textures into 3DCoat, re-toppo, and transfer the textures I already have made onto the new re-toppo'd objects somehow. Quote Link to comment Share on other sites More sharing options...
Advanced Member otsoa Posted July 26, 2012 Advanced Member Report Share Posted July 26, 2012 http://3d-coat.com/forum/index.php?showtopic=10081 Quote Link to comment Share on other sites More sharing options...
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