Member demether Posted August 5, 2008 Member Report Share Posted August 5, 2008 Hi andrew and people there Thank you for your great application. here my impressions after using beta for a while some bugs (?) still present: 1) importing object without smoothing => holes everywhere in object 2) importing object without uvmap => black object (freezed) in viewport Now some improvements would be more confortable for me : 1)vertices/edges/faces manipulator with axis constraints and global or local axis 2)vertices/edges/faces selected counter (somewhere in ui) 3)more accurate selection over vertices/edges/faces (sometimes difficult to select) 4)welding edges possibility ? 5)possibility to hide or delete(?) mesh under tetopo object. 6)uv-editor with multi texture (like 3ds max with multi-sub-object in material editor) I don't know if all is possible but for me it would be great Thank you for reading Quote Link to comment Share on other sites More sharing options...
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