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Some beta impressions


demether
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Hi andrew and people there

Thank you for your great application.

here my impressions after using beta for a while

some bugs (?) still present:

1) importing object without smoothing => holes everywhere in object

2) importing object without uvmap => black object (freezed) in viewport

Now some improvements would be more confortable for me :

1)vertices/edges/faces manipulator with axis constraints and global or local axis

2)vertices/edges/faces selected counter (somewhere in ui)

3)more accurate selection over vertices/edges/faces (sometimes difficult to select)

4)welding edges possibility ?

5)possibility to hide or delete(?) mesh under tetopo object.

6)uv-editor with multi texture (like 3ds max with multi-sub-object in material editor)

I don't know if all is possible but for me it would be great

Thank you for reading

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