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O-T ... looking for a "basic" tutorial


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Hello everybody,

I'm a beginner in the 3d world and I just bought 3D-COAT to help me texturing the models I make with Hexagon. What I'm searching now is a basic tutorial on texturing. What I mean is a tutorial that will explain what is a normal map or a displacement map or a bump map... what's the difference between all these maps and when we use this one or this other one.

Somebody knows a place where I can find this king a tutorial?!?! Knowing the base will help me using 3D-COAT.

Thank you

patbou

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