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sharp corner with pain with spline


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  • Advanced Member

If your talking about the splines used with the curves in the voxel room. You just put two points close to the corner. 'Edit points" or use the 2d square plane for reference and forget the confusing numbers! If you mean auto-po. I don't think splines were meant to be at a 90. leave a space at the angle, I guess. Fairly noob here!! lol

Edited by FreezeFrame
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Actually if you paint with a brush instead of splines, while in motion it also snaps to the 2d grid, less hastle for short distance areas.. Handy for sure!! I was wondering myself. Will need it one day!

 

 

Also using the retopo lines as a quide can work well, depends....

Edited by FreezeFrame
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