Member gswartz Posted May 10, 2014 Member Report Share Posted May 10, 2014 I have an obj model exported from cinema4d that I then brought in to 3dcoat to uvmap and paint. I created the map, painted and thought everything was fine. After exporting the obj and the color texture, I then opened up that obj in c4d and replaced the uv tag on the original model with the new uv tag from the 3dcoat exported obj. I then applied the 3dcoat exported color map and it did not map to the object correctly at all. If I go into bodypaint and select a group of polygons, it doesn't select that group but a bunch of others. Also, the imported uvmap looks a bit different in c4d vs 3dcoat. I then tried to use the c4d applink to export the model from c4d but nothing comes into 3dcoat. It just opens to an empty scene. Any idea what's going on? Unfortunately this is a time critical project that I have to finish up so any quick help would be very appreciated! Quote Link to comment Share on other sites More sharing options...
Javis Posted May 10, 2014 Report Share Posted May 10, 2014 I had this happen a lot too in some of builds recently. I can say that it was fixed in 4.1.06+, so give that a shot. Make sure you attempt it with clean configs. Quote Link to comment Share on other sites More sharing options...
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