Advanced Member Ghastly Posted May 23, 2014 Advanced Member Report Share Posted May 23, 2014 I've been trying to use autotopo to retopo a chain. It is a very frustrating process. Basically each time I run it one or two links are completely ignored. Is there a secret to getting the chain model to autotopo? Quote Link to comment Share on other sites More sharing options...
Advanced Member Ghastly Posted May 23, 2014 Author Advanced Member Report Share Posted May 23, 2014 So far the only way I've been able to get a somewhat decent retopo of the chain is to decimate it to around 5K then export that and import it as a retopo mesh. It works but I'm left with a messy tri mesh that does not UV well at all. Is there a covert tris to quads function in 3D Coat? Because that would really be a useful function. Quote Link to comment Share on other sites More sharing options...
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