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How do I export my model with Ptex textures after surface sculpting?


pegot
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I imported a model to do some minor fix up and sculpting in Surface Mode.  Then I moved to the Paint Room.  But no options for texture export are available.  How do I export my paint job as Ptex textures for use in another 3d program?  

 

Do I need to first UV map my object (I want to export the paint job using Ptex, not UV’s).  

 

Is it possible for me to export the model I surface sculpted & painted, then re-import it directly into the Ptex painting room, but transfer the paint job I already did onto this new model?  I spent some time painting and would rather not have to do it over again.

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