Member Ma3rk Posted January 29, 2016 Member Report Share Posted January 29, 2016 (edited) I'm still finding my way with 3DC but not sure if I came across this in any of the vids I've watched. I'm importing a model from Lightwave and as such it places me in the UV room initially & I'm starting afresh in 3DC to make a UV map. As I'm breaking things apart, I have this though: In the overall UV preview, these islands show up as quite red. Yet, when I isolate view either, they're pretty clean. This just some sort of simple flip, or...? Thanks. Edited January 29, 2016 by Ma3rk Quote Link to comment Share on other sites More sharing options...
Member Justifun Posted January 29, 2016 Member Report Share Posted January 29, 2016 I believe the stretching colors also takes into consideration the overall size ration of the UV shell vs the rest of the shells, so they may be red because they are taking up a lot of your texture space. (i'm a noob to though) Quote Link to comment Share on other sites More sharing options...
Member Ma3rk Posted January 30, 2016 Author Member Report Share Posted January 30, 2016 Ah. Fiddled some more. Updated my islands and unwrapped again. Quote Link to comment Share on other sites More sharing options...
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